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Friday, April 30, 2021

Elinor Wonders Why (PBS Kids)

The PBS Kids activities corresponding with the series Elinor Wonders Why provide a number of language targets and are another example of modern web design (i.e. not flash-based). I also like activities with outdoor themes that you can couple with small "field trips" of your own if working in-person. These are now added to the PBS Kids task-analysis spreadsheet.

Curious Campout- good narrative play, like a mini "Toca Life." Click to interact with objects e.g. to set up the tents or put wood on the fire.


Hide and Seek- for one or two players (one covers eyes), hide 4 characters across a wooded area and take turns finding them. Good for spatial concepts and causals, as players are more hidden with clothes colors that camouflage them. 

Two more are added to the linked spreadsheet above!

Tuesday, April 20, 2021

A Little Motivation Goes a Long Way

I have been doing social groups through teletherapy since March of last year. For absolutely everyone involved, in the context of this very looooong situation and too much online learning, it wears. So we need to keep it targeted and focused but find new ways to induce fun and flow. 

Lately I have found a double-purpose in acquiring some of the Jackbox games. If you have not used them, Jackbox's games are in the "party" genre but tap many communication skills. Players join a game via a browser tab or the browser on their mobile devices, navigating to jackbox.tv and putting in a code to join the room. The double-purpose is that the games are fun for you as a family or adult friends gathering in person or online as well.

Jackbox games are available through "Packs" of games or some individually. I generally use these through Zoom by running Steam, a free gaming platform which allows the purchase of games (Share Screen>Desktop is the best way to go in Zoom). It's also possible to purchase through your Apple TV and/or iPad and show your iPad screen to run the game. 

Some games I have found useful in teletherapy, particularly because they are satisfying enough for the group when you run just one round (10-12 min):

The Devils and the Details (Jackbox Party Pack 7): players are a family of demons who are forced to live in suburbia and complete cooperative chores toward a common goal. Great for accompanying with discussion of taking on chores at home. Here one player verbally helps another with fixing the TV:


Drawful (any version): Interpret a descriptive phrase with a sketch and then players interpret you in turn:


Quiplash (also several versions): Kind of a phrase-completion Apples to Apples, but all get to vote. Great for targeting use of humor and strategies like incongruity, randomness and irony:


Also see Patently Stupid (Jackbox 5) we rename it in the group!) which is about "inventing" items to solve problems, writing taglines (main idea) and again, voting.

A few tips:
-Besides the one above about how to show the game, you will want to go into the settings of any game before playing with a group. It is a good idea to turn on family friendly mode and lower the volume significantly so that everyone doesn't get drowned out if doing in teletherapy.
-Your district may block Steam over wifi, so while it may be on your machine, you may not be able to activate it in your building. I ran it over my phone's hotspot and that worked fine.
-The games move fast! Many have archive features so you can view and laugh again about (with time to process the language "oh, that was a great example of...") everyone's turns. You can also screenshot during the game.
-I like to use the strategy of "planning for problems" (Social Thinking®) lingo- discussing what could go wrong and what thinking strategies might help the students, which turns the game into a true lesson.


A note to all: You may have received an email re: this blog as previously you had "subscribed" using a tool called Feedburner. Google is retiring Feedburner soon so I was able to move (hopefully) all who wished to receive these posts via email and confirmed this to a new service called follow.it. If you would like to receive posts via email, the form to sign up is in the upper right corner of the full website. 


Friday, April 2, 2021

Not Going Anywhere? You can still go places!

"Virtual field trips" can generate a lot of language and conversation. From spatial concepts about the globe to descriptive setting narrative work, providing a visual of a location can be a fun contextual experience.

Google Earth is of course a great resource for all of this, but if you'd like more of a guided tour, here are a few resources for you.

CityWalks walks you through the streets of international cities. You can choose to view the city pre-COVID to be less depressing! City Sounds are available on the walk, so you truly feel like you are there.

Drive and Listen provides a driving tour of global locations. You can speed up the car to go faster and the "listen" part allows you to listen to local radio stations!



With both, you can call for some mindful listening and discussion of what everyone hears on their "tour," and pair with other resources to learn more about the city. Being easily navigable websites, both are nice options for teletherapy. I will add these to the Teletherapy Resource List!